Apple’s Snow Leopard Graphics Update 1.0 – Drastic Improvement
Published: August 22, 2010 at 12:09 pm in Sci/TechCounter-Strike Source is pretty much the only “graphics intense” game I play, and since many of Valve’s creations have now been ported to OSX, users are anticipating the day when framerates and overall performance on a Mac will be comparable to that on Windows. I’m not saying that Apple’s latest graphics update for Snow Leopard brings OSX up to par, but here are my OpenGL benchmarks before and after the update on my workstation.
Whether or not you own an iPhone 4, if you’re aware of the latest reviews, you know that many consumers are complaining about dropped calls and weaker signals compared to their iPhone 3G/3GS. Apple has basically replied with two responses – a.) you’re holding the phone “incorrectly” and b.) there’s a software glitch which shows more bars than there really are. Read more
Steve Jobs presented his keynote at WWDC 2010 a few hours ago, and I’ve come to one conclusion – the iPhone 4G has lived up to its hype. You can read up on the feature set and specifications on Apple’s website to see just why it might be the biggest thing since the first iPhone in 2007. Read more
So it’s been brought to my attention that at least one person thinks I’m an “Apple fan boy.” I found this incredibly amusing considering how much I despise the fan boys myself, but let’s get one thing straight… I’m not. Read more
HTML5 has been on the horizon for quite some time, but the breadth of Flash-based web applications has continued to expand over the last few years. Apple dealt their first major blow to Flash by not supporting it on their flagship tablet device, the iPad. This caused media giants like Vimeo, ESPN, Time, CBS, and Flickr to offer an HTML5 compatible (and therefore, iPad compatible) format for users. Read more
